Smash.
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Smash.
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Bait opponent into specific position or shot, then counter with prepared trap.
Definition
Lure-and-trap is an advanced tactical ploy where one team intentionally 'lures' an opponent into a position or shot choice by appearing vulnerable or using deceptive positioning, then 'traps' them with a prepared counter. Example: deliberately play loose net coverage (lure), inducing a poach attempt (trap), then hit a passing shot where they're now exposed. Lure-and-trap requires opponent read and anticipation; it's high-risk if your read is wrong (you've conceded court). Professional teams use lure-and-trap sparingly on key points.
Origin: Advanced match psychology; reflects tactical creativity.
Sparingly on key points; requires confident read of opponent.
Yes—if opponent doesn't take the bait, you've voluntarily weakened your position.
Match points, break points, or against predictable opponents.