Smash.
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Smash.
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Rule governing what happens when a racket is damaged during a match.
Definition
If a player's racket is damaged during play (string breakage, frame crack, handle damage), the player may request a brief timeout to replace or repair the racket. Replacement rackets must meet FIP standards (weight, size, composition). The time allowed for racket repair/replacement is typically limited (usually a few minutes) and is separate from medical timeout allowances. If a racket cannot be repaired quickly, the player must use a backup racket or request a timeout. Intentionally damaging a racket (throwing or smashing it) is a code violation and incurs penalties beyond allowing repair time. Accidental damage during play is managed by the chair umpire. The player is not penalized for accidental racket failure, but time limits apply to repairs/replacement. Equipment management is the player's responsibility.
Origin: Derived from tennis equipment rules; FIP padel regulations specify racket replacement protocols.
Allows equipment changes without penalty; enforced by chair umpires.
Typically a few minutes, separate from standard time limits. The chair umpire sets the limit.
It's a code violation incurring a warning. Repeated conduct violations result in game penalties or disqualification.